I’m a little muddled honestly. I think it’s a stronger book than my last, but I don’t have the same feeling of certainty after the first read. Maybe because this book has a LOT more moving parts? I feel like it all works, the baseline mechanics of it all, and some scenes really shine, and the end really surprised me? It makes me deeply happy, don’t get me wrong, but it wasn’t what I expected it to be.
I think it may just be a matter of form. Riddle Box was a murder mystery and that structure is a joy to inhabit — AMOD follows a three-act structure with a meta-narrative frame and all sorts of weird hyper-narrative threads that shoot off all sorts of places. I like them! I want them to be there! But I guess it’s hard to quite feel it all settle in my head quite yet. RB was a dark lance to the heart, AMOD is this strange spinning wind chime that looks different from every angle.
I’m also serving a lot of masters in this book – something that is giving me no undue amount of anxiety-knives in my spleen. As always, the book must deliver on its own merits – one episodic adventure served a la carte. But, I also want readers who’ve followed me from the first two books to find the threads and rewards there for them – BUT BUT this is a bigger debut for a larger audience with my new publisher, so I don’t want new readers to feel unwelcome or confused, I also need to introduce the world and my entire ethos in an exciting and palatable fashion, ALSO I need to set up some secrets and foreshadowing for things that will happen in later adventures ALSO ALSO AS WELL AS just frankly deliver on the fun of the premise.
I won’t say that this draft has succeeded on all of these fronts. I will say that it is in the process of getting there.
- The frame story really lands for me – not sure how betas and editor will feel, but I think it will be especially nice for readers of RB and still work thematically for new readers.
- First act really cooks along – lots of fun, strong starts, distinct voice for each section. May also just be because it’s been the longest since I wrote this section, but I enjoyed first act the most.
- Xenon is the best. Suck it, all you old characters. You bore me.
- First Act feels a lot like Spell/Sword in the Jonas & Rime chapters – wacky battles and teen angst.
- Second act feels lumpy. There’s a chapter that straight SUCKS. Just halting, charmless, and bad. All connective gristle. Lots of re-writing here and the whole second act – this is where the reader gets to spend time in Gilead, and I don’t want that to be wasted.
- Third Act we’re back to ACTION, ticking clock, asteroid falling, all that – the mechanics and emotion all land fairly well, need to work through the rise and fall of some of the action sequences. There’s a sequence i’m calling ‘Rime Goes Boom’ that I need to muse over and play with, going to need feedback on that one to get it to sing properly.
- Denouement makes me grin like a huge nerd, its the anime ending – I can already feel the wind of the next adventure blowing and it’s exciting and makes me happy, especially because the plan is to leave Aufero to its own devices for a while after AMOD.
So, a complicated reaction. Lots of work to be done. God I’m glad I’m not doing it alone.
If you aren’t already – follow the book’s progress on my Inkshares page – where you can BUY IT if you’d like, or just malinger in the shadows and watch it change and grow and get better and better until its too hot for you, just way the fuck out of your league.