The Truce through the First Imperial Age

And so we burned. We fought. We bled.

We danced to the dark flute of the gods. A thousand years of war.

All blamed on us, all laid at the feet of every human that survived.

The armies of the gods fought endlessly — the worst devastation of all when one of the Four would walk the fields of slaughter themselves. What mortal can stand against Sun, against Stone? The planet would have burned to a cinder, all of the People and every beast eradicated if not for the gods’ ‘mercy’. They kept us alive, each sheltered their own — their power kept us alive to continue the fight, to keep the fires burning.

That is when this planet found a name. Cynus. In the old tongue, it means ‘ashes.’

And in every army, we were the footsoldiers — the first to bleed. Humans were to blame, so each army saved a special ration of pain for our race. If not for our cunning, our adaptability, our will — there last drop of human blood would long since have been spilled on the dry ground.

But we are cunning. We can change. Our will is strong. And after a thousand years, at long last, one of our race arose to save us all. Us, and all the People of this world.

Her name was Bex. The most gifted wizard of the age, she rose through the ranks due to her wisdom and great power. Even in those days, the People would put aside their hatred if the need was great. After many years of battle, she finally found her way to the ear of Marrus, God of the Sky. Our Lord of Winds is the most clever and cunning of his siblings, then as now, and he listened eagerly to the wizard’s words when she spoke of a grand trick.  A ruse that would bring his enemies to heel, at a place of his choosing, totally defenseless.

And so it came to pass. The word went out to the armies of the Four, a great meeting would be held at the Cloud-King’s behest. A truce! A chance to speak in safety for the first time in long centuries. Perhaps, the People dared to hope, an end to the endless war.

Each of the Four came to the agreed upon place, the Vale of Maranth. They each were suspicious, but also eager to turn this meeting to their advantage. The Four arrived in the Vale, and took their seats in four stone chairs prepared for the purpose.

Artist - 二又方丈
Artist – 二又方丈

Marrus and his servant, Bex, were the last to arrive. The God of Sky tittered slightly as he slid into his seat. “Welcome, sisters and brother! I am so glad to see you here, at this place of peace.”

“Is is good to see you,” Lady Sun agreed. “Good to see you all.”

“Yes, it has been lonely so long apart,” Sea smiled.

Stone said nothing.

“Yes, good to see you here, all comfortable in your stone chairs. The stone chairs my servant has prepared for you. The stone chairs that now hold you bound and trapped forevermore!” Sky laughed with glee, slapping his hands on arms of his chair.

Sun, Stone, and Sea seethed with rage and bellowed. The mountains and plains of the entire globe rang with their furor. Sky continued to laugh at his siblings ire.

He laughed until he tried to get out of his chair.

“Yes,” Bex said stepping calmly into the center of her trap. “You are trapped too, Cloud-King.”

“How dare you?” the Zephyr Trickster laughed ruefully. “Really, how did you do this?”

“Yes, speak quickly before we tear you apart, worm,” Jocasta murmured. “Speak quickly.”

“You cannot harm me,” the wizard said. “You are bound to my power. Of your own free will you came, of your own will you sat in my chairs of stone. Your might is caught.  You cannot move, you cannot strike. If it is my wish, I will leave you here until the Unwinding of Time. Bitter, impotent, and bound.”

“I will swallow you for this,” Banu of the Black Water howled. “I will drown you and your race, your bones will waft in my waves. I sleep in your blood and will pull you down —”

“Enough,” Bex said, and the gods fell silent. “It is not my wish to bind you here. You are necessary to this world, to lock you away would only bring a slow ruin. I have brought you here to talk of Truce. You must withdraw from the fields of this world, you must agree to a Code to govern your endless game. You do not feel as the firstborn creatures of Cynus, you know nothing of heartache or sorrow. But I plead with you to hear me now, to feel one tenth of the pain you have husbanded in the creatures that fill your armies. Look upon what you have wrought and relent.”

And the gods heard her prayer. They looked one to the other, and one by one they each dropped their head in assent.

The gods and their captor spoke for many days. A careful Truce was laid, and the laws inscribed in the very fabric of reality. All of the the People waited and hoped. At last, Bex came from the Vale, alone but with a weary smile.

And then, what a time of celebration there was! That the hated blood of humanity should be the one to broker the peace was a marvel. Despised soldiers and battered slaves were welcomed into every hall, all of the People hailed the cleverness and wit of the Human.

And so it was that Bex united the great armies and lead the new Council in all matters. She taught the People of the laws that even the gods must follow, and how it could all lead to a true Balance in their world. The gods’ followers now found their deities more remote, more difficult to contact — but no less powerful when their might was brought to bear.

There followed a great time of peace, where our race, humanity, could finally take their place in pride with all of the others. We were counselors, advisors, knights, merchants, nobles. The wizard Bex had paid our debt and we were eager to move forward.

We meant so well.

But we are cunning. We can change. Our will is strong. And as we tasted the first sips of power, we found it sweet on our tongues. And so with slow patience and eager wit we found our way to it.

Was it any surprise that our cunning would again betray? That in the wake of peace and emancipation we would walk with careful step toward dominion, toward Empire?

Ah me. What fools we humans are!

– Galad Voss, Cleric of Marrus

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