[Spoiler Alert: I’m a giant nerd. I’ve been running a Pathfinder campaign for the past two years, and I’m starting to work on the next one. All of my new players are relative neophytes to the game, and I put together this rough breakdown to guide them through choosing a proper character class for their style. One of my players really liked it, and suggested I put it up on my blog for use by nerds throughout the land — and since I’m lazy, and going to be away for a week — WISH GRANTED, Mr. Yellow Devil.

Any other tabletop nerds out there? I’d love any feedback or suggestions you have on this chart.]

Here’s a rough break-down of the nineteen character classes available. Think of this as a very rough overview, to give you some idea for further discussion with me and the other players. I’ve also included links to further descriptions of each class — it’s very technical, but there’s a good overview of each through the link, enough to give you more idea of what each class can do.

Arcane Divine Martial Skilled Natural Synthesis

Nineteen Ways To Die

CLASS Description Best at… Examples
Alchemist “I don’t expect you will really understand the beauty of the softly simmering cauldron with its shimmering fumes, the delicate power of liquids that creep through human veins, bewitching the mind, ensaring the senses … I can teach you how to bottle fame, brew glory, even stopper death..” S.Snape Making themselves more powerful; influencing enemies and the battlefield in unexpected ways. Severus Snape
Dr. Jekyll/Mr. Hyde
Barbarian Fueled by rage, they destroy all who oppose them. Doing lots of damage. Conan
Khal Drogo
Bard Their songs are magical, their wit and knowledge deadly. Making the party more effective.
Gathering information
Tom o’Sevens
Cavalier Noble knights, they ride into battle leading the way to victory. Mounted combat.
Unique Ability: Tactics
Jaime Lannister
Sturm Brightblade
Barristan Selmy
Cleric True servant of their faith, they shield the world from evil. Healing.
Making the party more effective.
Thoros of Myr
Druid The raw forces of nature are theirs to command. Elemental magic.
Tim the Druid
Beast Boy
Cold Hands
Fighter In the press of battle, there are none more rightfully feared. Doing damage.
Most adaptable class.
Garet Jax
Gunslinger The smell of gunsmoke and black powder, hard-knuckle death dealers. Doing a lot of damage.
Unique ability: Grit
Roland Deschain
Matthew Quigley
Chow Yun Fat
Inquisitor Their god commands them to bring the unfaithful to judgement. Weakening enemies.
Unique ability: Judgement
Simon Belmont
Inquisitor Glokta
Magus Pure magical energy, channeled into the sharp edge of a blade. Doing a lot of damage.
[I honestly can’t think of an example — the cast spells through their weapons, it’s ridiculous.]
Monk A combatant armed only with wisdom. Mobility, and damage. Tempi
Drunken Master
Son Goku
Wong Fei Hung
Oracle Their power is a mystery, even to themselves. Healing.
Unique Ability: Mystery
Paladin A divine warrior, they bring hope and courage to all. Healing/Combat Hybrid.
Obi-Wan Kenobi
Ranger A fierce combatant, a skilled traveller of the wilderness. Ranged Combat.
Tracking, Wilderness Survival.
Aragorn, son of Arathorn
Rogue A thief, a trickster, cunning wanderer of the night. Stealth, Trapfinding and Lockpicking.
Sneak Attack damage.
Locke Lamora
Arya Stark
Tasselhoff Burrfoot
Sorcerer Magic flows in their blood, and bends to their will. Spellcasting.
Knowing less spells than a Wizard, but can cast more often.
Kelsier the Survivor
Summoner They create a powerful beast, the Eidolon from pure thought and desire. Well, summoning.
Perfect if you really want to play a Monster.
The Incredible Hulk
Lyra Silvertongue
Witch Their power flows from spirits unknown. Spellcasting.
Freaking people out.
Unique ablity: Hexes
Baba Yaga
Wizard Their mastery of magic comes from long study and mental excellence. Spellcasting.
Most varied, and adaptable spellcasters.
Harry Dresden
Albus Dumbledore

Simple Complicated
Barbarian Fighter Ranger Monk Cleric Wizard
Paladin Oracle Witch Summoner
Gunslinger Inquisitor Sorcerer
Cavalier Druid Alchemist

If you want to do damage: Barbarian, Magus, Monk, Gunslinger
If you want to hurt things with magic: Wizard, Sorcerer, Magus, Witch
If you want to heal things: Cleric, Oracle
If you want to be a leader: Cavalier, Paladin, Cleric, Bard
Sneaky, stabby type: Rogue, Ranger, Inquisitor

*It’s tough to pin Kvothe down to one class. Bard/Assassin/Wizard/Fighter/Rogue would just about cover it.

4 thoughts on “Identity

  1. Oh now this is just magical. Yes I will be using this for my own pathfinder campaign. I did notice you left out Raistlin Majere for Wizard. Also his brother Caramon Majere. I did chuckle a bit when I saw Tasslehoff and Sturm on there.
    Oh this is just great.
    Great post.

      • Got it. They were both made in 2nd Edition D&D so I guess its understandable. Still Great list.
        This will really help when it comes to teaching new players at the college club about pathfinder classes.

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