Parallelogram’s Report

I write these words in haste, the Lodestar flies at sundown and I plan to be on it. After the siege of Starmhill I intend to be on something well-defended and mobile until the end of this war.

Interesting query. ‘this war’ – no nomenclature has developed among the participants. What will this war be called by the survivors? I imagine that depends entirely on the victors, in the usual fashion.

No time for digression. Four words that fill my scholar’s mind with dread. If this world falls to the devils, I fear there may never be time for digression ever again by any human mind.

My studies have long concerned the different planes of reality, with a focus on the Umbral Plane — the Shadow Dimension. In the past month, my knowledge went from blood-crucial to trivial. The events that transpired at Kythera, and the city’s subsequent destruction have severely diminished the connection between our world and the shadows. Saving the world from a great threat, certainly — but also curtailing my further studies.

Logically I should be glad, but my mind still aches that I will never journey into the Umbral Realm and divine its secrets.

And in the wake of the destruction of the Arkanic capitol — a new foe has appeared, and moved with precision and menace across the globe. The forces of Hell, iron-clad legions of perfect evil and regimented sorrow. They serve Fairchild, the King of Glass.

‘The King of Glass’ is an imperfect translation into the Common tongue. The Infernal language is far more gifted than ours in conveying levels of meaning, especially in relation to pain and suffering. A more unpacked translation would be – The King of Breaking Glass, the taste of copper in the back of your mouth when you hear the sound, the alarm that all mortals feel when they hear the sound, the knowledge that everything can be broken.

Though, to be exact – Fairchild is not truly a king. He is a prince. The devils are not native to our world, they traveled here from some unknown place beyond.  I’ve looked through dozens of scrolls and tomes this afternoon, looking for more information – but there has been no conclusive evidence found that clarifies what drew them here. Many sources corroborate that there was once a true King of Hell, a godlike being of pure malevolence. Either he died or was left behind in their travels, and his royal court arrived in Aufero with no clear leader.

Reports vary, but most seem to say there were nine princes of hell. A few reports set the number at seven, and a few as many as thirteen. Regardless of the original number, they immediately gathered their supporters and vassals, and descended into a vicious civil war. Devils are creatures of law, for their society to function, there must be an absolute authority – there can be no gaps in the system. They needed a King. After several centuries, Fairchild was triumphant – subjugating his brother and sister princes through trickery, seduction and force.

Another digression. This is not a history of the royal court of Hell. This is about the methods available to them for visiting our dimension — and the unbelievable way they have found to subvert them. My time grows short, the sun is near the horizon.

Devils cannot visit our world without aid. It is a function of the laws of our world, by which they must abide. A mortal agent of some sort must choose to let them in. Choice seems vital, according to all of the texts I’ve studied. Whether through a spell, or a contract, or the construction of an elaborate portal — the mortal soul must knowingly choose to allow the devil in. Folklore is full of tales of devils tempting the people of Aufero with all sorts of earthly pleasures in return for entry — and our history [especially recent] has shown the great time, patience and planning the devils have devoted to building Hell Gates. Brimhorne, the Piccan Undercity, the ruins of Thay, the great dam of Jacra. Mortal agents, toiling sometime for generations — choosing again and again to give the devils sway.

And now this gate in Gilead. The description provided by the barbarian, Agnar was evocative enough, but sadly lacking in technical information. I’m including it here for later reference.

“Two pillars,” Agnar blurted. “Two pillars of thick crystal-looking stuff. But not showy crystal, like fancy ladies wear. More like the crystal that bends and shapes sunlight, breaking it into colors. Edges cut perfect, each pillar a mirror of the other, angling up from the floor then towards each other. Wedged between the points of the pillars, a ring of metal that glows blue from some enchantment, and chained within that ring is the Browncloak. Golden light— thick, like liquid sun— pours out of his chest like a waterfall, and through that waterfall walks the devil legions.”

I have dug through scroll after scroll, leaving the stacks in such awful disaray. When the Tomemasters return, they will be sickened by my clutter — but I was desperate to find some mention of this, and I think I have been successful. One fortunate benefit of the vicious battle today — the Forbidden Texts Repository was left unlocked, and unwatched. I have dreamed of being within this tiny room for years, so many questions that could be answered, so many scholarly riddles finally unwound! Frustrating to finally be inside, but have a time limit and one narrow field of inquiry.

A stone tablet, conservatively dated at -13289 VA. Thousands of years before the coming of the Lost [Precursors, Arkanic Civilization] — the Time of Dragons. I almost couldn’t decipher the text — it is a primal form of Draconic, beyond ancient in syntax, and the tablet has suffered much to the ravages of time. The tablet itself is incomplete, only a third of what was clearly a much larger piece — and many of the ideograms have been completely blotted by wind and water.

It seems to be a codification of the laws of Aufero — almost a charter of sorts. The author is unclear, but it seems to speak of some sort of meeting place, or place of judgement . All of the strange travelers who had found their way to this world, having the rules explained to them. Perhaps I read too much into some of the nouns, inadequate time for a proper analysis.

The main section that caught my attention was a reference to a Circle of Gold – it reminded me of the barbarian’s description. The author of the tablet seems to be recounting a question asked by some sort of lord — the question directed to the higher power that presided over the judgement, or meeting. The following translation is incomplete, and hopelessly innacurate – but I believe that it catches the gist of the exchange.

Lord: But why must my people be kept outside the walls?

Higher Power: That is the way of it.

Lord: Is there no way we may enter into the city?

Higher Power: Only at the citizens’ invitation. Only at great cost. Only through the proper ways. And never for more than a [period of time].

Lord: This is unjust. All of the other lords have been treated fairly, as is their due.  It is not right that we should be so denied. All others are welcome in the city, is there no way that we may not become citizens ourselves?

Higher Power: You speak true. A balance is required. Through one door only can your people forever enter the city. Through a Circle of Gold. 

After this, the gathered personages all nodded as if this ‘Circle of Gold’ was a common term, that required no further explanation. The rest of the tablet makes no mention of it. On a hunch — and truly, out of desperation — I searched through a series of lexicons dated from the founding of Valeria. I only found reference to something known as a ‘Circle of Power’, a magical construct that could bridge the gulf between worlds — the interesting section was that it required something of both worlds to operate, a willing sacrifice.

My hypothesis is as follows. Somehow, Fairchild discovered the existence of this Circle of Gold — a loophole in the very fabric of this reality. The man referred to above as the ‘Browncloak’ [Izus Torossian, infamous assassin] is the willing sacrifice from our world — but what was the sacrifice of Hell?

I am certain the process was far more complicated, but I have no more time to study. I will grab as many books as my arms can carry on the subject, and transport them to the Lodestar — in hopes of continuing my studies on this matter. I cannot swing a sword, or lead an army — but if my knowledge or scholarship can aid our world…. I pray that it might.

Parallelogram – Scholar in Absentia, Primex Loghain

Headphones

The girl with the headphones pinched her nose and closed her eyes. The bus and the people roared around her, her thumb cycled the volume up and up.

She opened her eyes, and the bus was hers. The people were back behind the glass where they belonged. The girl with the headphones coiled a finger through the wire, and leaned her head back against the window. Frost and steam did battle behind her, in the gray streets.

The old steel worm chugged along, bending in the middle – armor rippling around a corner. A tall boy with corkscrew hair dangled from a white pole. His eyes were black and curious, making a naked cartography of her shape.

The girl frowned, and her thumb moved.

The boy let himself hang from the rail, his body making a triangle between the floor and the roof. He smiled at her, and refused to get behind the glass where he belonged. His shirt was a grimy green, and had a mermaid printed with blank ink.

Her stomach crawled and she turned her face toward the front of the bus.

The mermaid boy twined around another moment, then thudded to the floor when the bus screamed to a stop. The girl with the headphones gritted her teeth in satisfaction.

He hooted and grumbled, then pulled himself to the doors of the steel worm and was gone.

The glass reformed, and the girl was alone and satisfied.

A block later and she forgot the mermaid boy. She did not think of him  again.

[Story on demand for Leigh — her suggestion too me in a weird direction, as it often does — mainly because I was thinking more about my last trip to Chicago, the City of Ice. Thanks for the idea!

For those of you playing the home game, I did write another “mermaid” themed SOD, click here to be underwhelmed. Suddenly, Mermaid.]

Devil in the Green

Let me tell you about the first time I saw Fairchild.

I was working at Papa John’s — the day shift. I had just moved back to Athens after a blurred year away, and it was the first job I found. It was terrible money, and ultimately destroyed my car at the time — but hey, free pizza.

One of the big tasks that I had to do everyday, was food prep. All of the various pizza ingredients had to be carted out of the walk-in freezer. The cheese had to be fluffed [no-shit technical term], the meats had to be sorted — and all of the vegetables needed to be prepped fresh each day. The tomatoes were chopped, the onions were diced [pure misery], everything sliced and prepped with a big steel knife.

I hated it, but in a mute sort of way. It was systematic and mindless. Plenty of time to plot my escape, or let my mind wander.

For some reason, I really did enjoy cutting up the green bell peppers.

For the uninitiated, here’s the process. You cut off the cap [stem part] with a knife, then scoop out the seeds and guts inside. Then you would toss the whole thing into a big chopper with a crank, a few spins and out would come eviscerated vegetable.

It’s hard to explain exactly what I enjoyed about it. Other than the wanton destruction. The peppers were always nice and cool, and pleasantly crisp when you sliced into them. It was neat and self-contained, a little green world — protected by a thick barrier. Chop up onions, you get more onions — chop up a green pepper, you are Galactus.

One day I cut the top off of a bell pepper, and found something new.

Fairchild.

The pepper looked completely normal on the outside, maybe just a little twisty at the bottom — but inside was a tiny green growth, a nub of another pepper growing inside. It was a much brighter green then its host, almost fluorescent green, twisted and strange growing in the center of things.

My immediate thought : “This is what cancer is.”

Because it wasn’t a blight, or a bug — it was something that grew from within the little world, innocent and merry and green, green, green. All it wanted was to grow, and was blithely unconcerned with what that meant for rest of the pepper.

I’ve scanned the internet for a good picture of one of these things, and I absolutely cannot find one suitably impressive.

This is a red pepper, but you get the idea.

It was just so pleased with itself — that’s what struck me. So vibrant and wicked and sure of itself – it almost waved in delight to be discovered.

Look what I am doing, it said. It’s so very nice inside of here, would you like to pull up a chair? Things are going so well!

That image sticks with me. And so when it was time to create a villain for the last act of Lodestar — the green, green cancer sauntered into my mind, as blithe and merry as ever. A devil, a prince of devils dreaming of being King. A trickster and a manipulator — one so very, very sure of his success. Fairchild, the King of Glass. He had appeared in bit parts in other stories, but it was time for him to take center stage.

And if the heroes of Aufero aren’t most clever and potent, he will sit on the throne of my little world until the end of days.

But even if they succeed, I know the image of the green pepper in my mind will survive — so Fairchild will too.

A short story that features my green devil – The Cost – if you care to peruse.

 

 

 

 

Sitar

I play and she dances.

That is how it works. That is it.

The heat of her day, and the hat on her head, and the crease of her waist and the slight boredom in her green-green eyes.

I thump down on the strings and an eruption of trees – pines today. Green like her eyes, but I place them outside her reach with petty twangs. She spins faster, catching the rhythm. A few coins clatter. It’s hot.

I throw gold notes at her feet, but her steps erase them – Nena the Cruel, the Cat Dancing. Give her a heart, and she will return a hard-scrabble scrap rat-tat-rattling around your rib cage.

She makes the devil jealous. The sun weep.

I fill the plaza with water, my fingers on the strings. She steps onto the waves like a birthright, her hem dry.

The crowds pass, but they do not see. This marble and stone corner of the world full of spite and spiders — full of amaranth and ambrosia. At the end of the day I will slide my hand under her elbow, and she will jerk it away. My desire-sweat drips, and she kills me again with green-green daggers.

I bring a spirit of fire into the forest, I build a wall of earth — it is never enough to hold her. A snake winds around the base of my spine and I want her and want her. I scream down into my hands, and the strings do their best to answer.

My hands move. Nena dances.

I play and she dances.

That is how it works.

[Story on Demand for N.E. White]

 

 

 

 

 

Cyrus

[I know I just posted this a couple of weeks ago — but I STILL LIKE IT, DURN IT. It’s funny how names and associations stick with you throughout the years — I never grow tired of the name Cyrus for any sort of warrior, swordsman or knight — and Chrono Trigger is completely to blame.]

And his hand slid through the hilt as if it were made of dream.

The barbarian stumbled forward, thrown off balance. He turned around, and the sword was gone.

In its place stood a hooded figure, old gray travelers cloak worn thin from endless miles on the road. Agnar glanced around and saw the temple seemed to be caught in gray amber, the clerics at the doors were nearly statues they moved so slow, the demons outside were a painting in stillness. A moment out of time.

The figure squared his shoulders, and fell into a natural fighting stance. Strapped across his back was a massive greatsword, the length of it tightly wound in dark cloth. The cowl slipped back, and Agnar stared into a stranger’s face. His face was clean-shaven, flat as slate — his hair was nearly gone, just gray fuzz on the sides of his head.

“Need is not enough.” the traveler said.

Agnar tried to respond, but found himself mute.

“Fate is not enough.” the traveler said, and Agnar felt the winged mark on his palm burn and itch.

“Rage is not enough. Skill is not enough. Might is not enough. All of these are dust.”

Sand began to pour from the sleeves of the traveler’s cloak, Agnar tasted the desert on his tongue.

“Only love is enough. Only truth is enough. Only sacrifice is enough.”

The traveler turned, and looked out towards the doors of the temple.

“You can bring death, but can you bring life? You have walked in the Light, can you bear its lack? Go out into the world, go without the Bright Lady’s balm, survive, and redeem one of the wicked. One evil soul brought back to the light, and I will be yours to wield — from now unto the Cracking of the World.”

The traveler walked away, and faded even as time slowly wound back to its proper pace. Agnar stared ahead at the demons pounding on the doors of the temple, and felt a dry, empty feeling steal through his limbs. A man who has lived his life ever by the sea, withers and dies when he can not hear the waves crash.

Marlowe looked up with great pain, and smiled with the sadness of knowledge. “Your trial begins, brother. You have stepped out of the Light.”

Aufero

Aufero is a strange place.

Almost, but not quite, sensible. Approaching, but never meeting, sane.

So many pieces that don’t fit. Words, names, places, people, gods, colors, music. A world on the edge

Artist: W. Heath Robinson

of things, a Grand Central Station of the cosmos. A quiet shore where many lost things wash up and begin again.

What brings them there? What keeps them there?

The Lost named it, when they stepped from their silver ships. In the old tongue, it means “to steal”. As if the world itself was a bandit, reaching into the pockets of more respectable universes and grabbing everything that jingles, everything that shines. Aufero piles up its treasure, little caring for organization or thrift. Rubies bang against pennies, coarse granite against opal.

History wanders, and logic gets lost. Civilizations rise by whim, and the unlikely and strange gad about in the common streets as if protected by royal decree.

Dinosaurs moan about philosophy, while living skeletons make a proper Old Fashioned at the bar. Swaggering bravos, kings and titans of industry all plot and battle in the streets of a city where it is always night, for no particular reason at all. A patient prince of Hell lays waste to all who oppose him, cheating the laws of the universe with deadpan glee. Minotaurs play chess. Gnomes sing the blues.  Friendship is real, and love is real and death is real  — side by side with a thousand quiet absurdities and the hallowed mundane.

George Washington wearing a clown nose.

Do you want to go?

[Just some navel-gazing about my main story-world.]

The Bastard Sands

The Bastard Sands

Descabellado in the Old Tongue. Misbegotten, wild, by-blow, wrong side of the sheets. Bastard.

Mean son-of-a-bitch Desert, is what it should be called.

They don’t worry about it much, down in the soft South. The fine cities, and the Emperor’s mines and the dons and their ladies sipping at spider-tea under the shade of a white umbrella.

I worry. I worry plenty.

My wagons and my goats, out in the mess. Wind and sand, chewing away at your skin, gumming up the wheels, howling in the night so a man can’t get a decent sleep. They pay’s good when I roll into a town, but I’ve come close to dying of thirst more times than I care to remember. Anything goes wrong out in the Bastard, anything at all and all they’ll find is your shiny white bones.

I’m a fair tailor, a better cook, and a sharp-nosed merchant. I buy cheap and sell dear, and the common folk know better than to complain about the prices. They know what it takes to bring my tiny wagon across the sands, know the gold I pay to my caravan guards to keep the critters and savages and damn trail-spooks off of me.

One day, I’ll have enough money to retire. Buy me a nice little shop in Toledo and sell coffee and biscuits and spend every morning and evening sweeping my front stoop. Not a speck of sand, and clean white cloth on every table – the inside of the shop will always be cool. Cool stone and some nice green plants.

Not like out here in the Bastard.

Shit, I don’t even know why I’m writing all this. Won’t feed the cat or wake the Titan, like my old man used to say.

Fills the time, I suppose. Better than praying, or remembering. Not as good as drinking, but I’m out of whiskey until I make it to Briar in three days time. Ink I got, whiskey I don’t.

Listen to that sand howl, like a mad creature in the wind. Ha. Time to go to bed, that almost sounded poetical.

—-

X Hartower

— Day, — Year

The Bastard Sands

[A little flavor text for my nascent tabletop campaign, Titan’s Wake. ]

Story on Demand: Hey, Remember This Thing Edition

Yeah, I haven’t done this in a while. It feels a little weird, a little strange — a little dangerous.

Hold me.

For those of you new to the game, here’s how it works. Once a week I throw out a net for story ideas, then write a short piece inspired by the shiniest idea-minnow in the net.

I’M SAYING YOUR IDEAS ARE FISH.  Because I am a wordsmith.

I sort of summarily suspended this while I was finishing the rough draft, and then editing — but I’ll make it all better, I swear.

Just a reminder, I’m looking for an idea, not a plot. The best ones that I’ve written came from one or two word suggestions. Here are some examples:

Shakespeare 2012

A Hero’s Death

Teatime

So yeah, give me your thought-fish. To make it interesting, whoever puts the last comment on this post by noon EST on Saturday, a winner is you.